#Beat'em up #Multiplayer #VikingsUseSmartPhone #July2015 #SpaceBearGames #ESAT
@SpaceBearGames
@SpaceBearGames
Concept Art
I made concept art for one of the main Character (Sagna Heiterhäard) and the environment for scandinavian forest.




Character and BG prop Modeling
I worked on the character modeling and texturing for Sagna Heiterhäard.
I worked on the character modeling and texturing for Sagna Heiterhäard.



3D modeling - Props & Assets
-Props for Scandinavian forest and Medieval France
-Props for Scandinavian forest and Medieval France


Matte Painting (Hand painted)
I made two types of tileable background (Scandinavian Forest, French Rural).
I made two types of tileable background (Scandinavian Forest, French Rural).




FX (Hand painted)
I made effects for environment and character such as water drop and dust.
I made effects for environment and character such as water drop and dust.




GUI
When I designed GUI,
Main Menu, Setting and Character Selection, Pause and Game over Screen.
Main Menu, Setting and Character Selection, Pause and Game over Screen.





Loading Screens
We used some advertisement as a parady for Loading Screens, such as Hard Rock Cafe,
Starbucks Coffee.
All screens are designed by myself, Logo(Bard Rock, Scarbutts) made by Rubén Moragon, and 3D Render by Rubén Moragon and Daniel Lenzano.
We used some advertisement as a parady for Loading Screens, such as Hard Rock Cafe,
Starbucks Coffee.
All screens are designed by myself, Logo(Bard Rock, Scarbutts) made by Rubén Moragon, and 3D Render by Rubén Moragon and Daniel Lenzano.




HUD
I worked on HUD for WWW, which is inspired by Social media format such as Facebook and Twitter.
I worked on HUD for WWW, which is inspired by Social media format such as Facebook and Twitter.
